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Cover of Game Engineering (Paperback)
Game Engineering

Game Engineering

A deep, practical guide to the systems and architecture that power modern games.

Learn the core principles of game engine architecture.

Cover of Debugging The Uncanny Valley
Uncanny Valley

Debugging The Uncanny Valley

A thought-provoking look at the uncanny valley and why almost-human creations trigger discomfort, fear, and fascination.

Understand why almost-human visuals and behaviors can provoke discomfort.

Cover of 12 Games of Christmas
Game Development

12 Games of Christmas

Learn to code by creating 12 fun Christmas-themed games, perfect for beginners and festive learning.

Gain hands-on coding experience through themed projects.

Cover of KPIs Across the Academic Ecosystem: Stop Guessing. Start Measuring. (Or Keep Getting Ignored.)
Higher Education

KPIs Across the Academic Ecosystem

Don't buy this book if you love pointless committee meetings and fuzzy mission statements. Buy it if you're tired of being evaluated by people w…

Stop wasting time on KPIs that don't matter for promotion or funding.

Cover of 7-7-7 Rule for Game Design (Paperback)
Game Design

7-7-7 Rule for Game Design

A practical framework that helps game creators shape mechanics and player experiences with clarity and confidence.

Learn a clear framework for structuring game ideas.

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